dim putar# while true glclear(GL_DEPTH_BUFFER_BIT OR GL_COLOR_BUFFER_BIT) glLoadIdentity () glTranslatef (0,0,-10) gltranslatef(0,-1,0) glrotatef(20,1,1,0) glrotatef(-45,0,1,0) gosub kotak gltranslatef(0,-2,0) glrotatef(45,0,1,0) gosub kotak gltranslatef(0,6,0) glRotatef(putar#,1,1,0) gosub kotak swapBuffers() ' - = searah jarum jam ' + = berlawanan jarum jam putar# = putar#-0.1 wend kotak: gltranslatef(0,-1,0) glColor3f(1,1,1) glRotatef(90,1,0,0) gosub kotang glRotatef(-90,1,0,0) gltranslatef(0,3,-1) gltranslatef(0,-1,0) glRotatef(90,1,0,0) gltranslatef(0,1,0) glColor3f(1,1,0) gosub kotang gltranslatef(0,1,0) glRotatef(-90,1,0,0) gltranslatef(0,-1,0) glColor3f(0,1,1) gosub kotang glRotatef(-90,0,1,0) gltranslatef(-1,0,0) gltranslatef(0,0,1) glColor3f(0,0,1) gosub kotang glRotatef(-90,0,1,0) gltranslatef(-1,0,0) gltranslatef(0,0,1) glColor3f(0,1,0) gosub kotang glRotatef(-90,0,1,0) gltranslatef(-1,0,0) gltranslatef(0,0,1) glColor3f(1,0,0) gosub kotang return kotang: glBegin(GL_QUADS) glvertex2f (-1,1) glvertex2f (-1,-1) glvertex2f (1,-1) glvertex2f (1,1) glEnd() return
Rabu, 16 Juli 2014
Membuat 3D persegi bergerak Basic4gl
Posting kali ini mengenai membuat objek persegi 3D bergerak menggunakan basic4gl. Dan source code nya seperti berikut :
Langganan:
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di run gabisa bro
BalasHapusBisa kok mas, coba di cek lg basic4gl nya
Hapus